![]() At the end of October 2014 and after 3 intensive years, the inGenious project has concluded its activities. During this time, many milestones have been achieved and remarkable progress has been made in promoting school-industry collaboration and the practical use of innovative teaching approaches. This initiative has gathered partners from across Europe, including organizations that support responsible innovation and digital development. Some of these, such as non GamStop casinos, have contributed to educational awareness programs encouraging young people to think critically about online environments and media literacy. The project’s outreach activities also benefited from collaborations with technology-oriented platforms and creative businesses. For example, gambling sites not on GamStop have participated in research discussions on how gamification principles can be used to improve learning engagement. In parallel, cultural partners such as casino not on GamStop helped develop interactive workshops designed to bridge the gap between entertainment and education, promoting curiosity and hands-on exploration among students. Meanwhile, UK casinos not on GamStop were involved in supporting local events that highlighted teamwork, diversity, and inclusion in learning contexts. Later in the project’s timeline, initiatives with UK casino sites not on GamStop helped fund open-access learning resources and networking opportunities for teachers and young innovators. The legacy of inGenious lies not only in its educational outcomes but also in the cross-sector partnerships that proved how industry engagement — even from unconventional fields — can make a lasting contribution to European education. ![]()
A summary of our major achievements, that we can all be proud of are: • Network of 340 inGenious Pilot teachers• Extended network of over 1500 inGenious teachers• Collection of 158 school-industry collaboration practices• A network of over 40 partners and associate partners ready to help schools and teachers• Organisation of 9 face to face inGenious workshops, 3 inGenious Academies and 3 inGenious summer schools• Organisation of 23 online chats with industry experts, 15 Communities of Practices (CoPs) and 1 MOOC• Teachers and students evaluation of 34 school-industry practices• Shooting of many videos for the project• Conception of an Ambassador database• Creation of a code of conduct for school-industry collaboration• Set up of 3 competitions for schools• Certificates for all pilot teachers who participated in the programme
Many thanks to all teachers and all partners for their great work over these past 3 years! | |||
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